AI Insights · Timothy · October 2025
Top 5 Trivia Games Performance in Uruguay, Q3 2025
Explore the performance trends of the top 5 trivia games in Uruguay during Q3 2025, with insights on downloads, revenue, and active users.
In the third quarter of 2025, the top trivia games on a unified platform in Uruguay showed varied performance trends. Here's a closer look at each app's metrics, as reported by Sensor Tower.
Trivia Crack: Brain Quiz Games from Etermax experienced fluctuating weekly downloads, peaking at approximately 1.2K in mid-August. Revenue saw a high of around $111 in the first week of July, before settling in the $50-$90 range for most of the quarter. Active users hovered around 7K, with a slight decline towards the end of September.
Kahoot! Play & Create Quizzes by Kahoot ASA showed a remarkable increase in revenue, reaching $327 in late August. Downloads peaked at over 1.3K in mid-July, and active users varied, peaking at over 4K in late July.
Akinator from Elokence maintained steady downloads, with a notable rise to 1.2K at the end of September. Revenue remained low throughout the quarter, peaking at $14 in late August. Active users saw a resurgence from 1.8K to 2.7K by the end of the period.
Clever - Brain Training Games demonstrated consistent revenue growth, reaching $788 by the end of September. Downloads peaked at 889 in early September, with active users reaching a high of 1.7K in early September before declining to 1.3K by the quarter's end.
Trivia Crack 2 also from Etermax, had consistent downloads around 400, with active users decreasing from 1.1K to 762 by the end of the quarter. Revenue remained minimal, peaking briefly at $12 in late September.
These insights provide a snapshot of the trivia game market in Uruguay for Q3 2025. For more detailed analysis and data, visit Sensor Tower.